Radar Simulator
A downloadable demo for Windows
Radar Simulator — Marine PPI Demo (v0.1.0)
Sit at a radar watch station on a nearly stationary vessel. A circular Plan Position Indicator (PPI) sweeps clockwise about once per second. Echoes update sector by sector as the beam passes — not a full-frame refresh. Shoreline, seabed, moving vessels, and fish schools all appear on the same phosphor disc.
This is a technical demonstration, not a game with missions or scoring. The product is the radar picture itself.
Features
- Live PPI with phosphor decay and sector-by-sector updates
- Low-poly coastal world driving real echo returns
- Ship motion from sea state — fixed shorelines gently rotate and drift on the display
- Dynamic targets: vessel traffic + fish school echoes
- Toggle operator overlay: scan line, range rings, parameters (or watch raw radar only)
- Scene design view for editing terrain, vessel paths, and fish schools
- Chinese / English UI — press F2 to switch
Controls
| Key | Action |
|---------|-------------------------------------|
| O | Toggle operator overlay |
| L | Scan line on/off |
| I | Parameters on/off |
| G | Range rings on/off |
| Space | Pause / resume |
| [ / ] | Slow down / speed up time |
| P | PPI display mode |
| R | Restart scenario |
| Tab | Switch to scene design view |
| F2 | Language (中文 / English) |
Requirements
- OS: Windows 10/11 (64-bit)
- GPU: DirectX 11 compatible
- No install needed — extract and run the `.exe` (keep the `.pck` beside it)
Status
Early demo (0.1.0-demo). Active development. Feedback welcome.
Credits
Built with Godot 4.7.
Marine radar simulation / training research demo.
| Published | 1 day ago |
| Status | In development |
| Platforms | Windows |
| Author | COSMICK2CO3 |
| Genre | Simulation, Educational |
| Tags | demo, Godot, marine, No AI, Photorealistic, Prototype, radar, Singleplayer |
| Content | No generative AI was used |



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